State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Mech Games in Europe Q4 2021 Performance

Discover the performance trends of the top 5 mech games on a unified platform in Europe during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Mech Games in Europe Q4 2021 Performance

In the fourth quarter of 2021, the top 5 mech games in Europe demonstrated varied performance metrics on a unified platform, encompassing both iOS and Android data. Here's a breakdown of their weekly downloads, revenue, and active users trends.

Robot Game: Car Robot by Zego Global Publishing saw fluctuating weekly downloads, peaking at 215K in mid-October and ending the quarter with 86K. Weekly revenue was modest, with a high of $12 in early November. Active users showed a peak of 276K in mid-October, declining to 159K by the end of December.

Mech Arena - Shooting Game from Plarium Global Ltd experienced a steady decline in weekly downloads, starting from 166K in late September and dropping to 68K by mid-December. However, weekly revenue remained strong, peaking at approximately $234K in the final week of December. Active users also showed a slight decline from 567K to 429K throughout the quarter.

Limo Robot Car Game:Robot Game by Happy Family Studio had a notable increase in weekly downloads, reaching 217K in late October before stabilizing around 67K by the end of December. Weekly revenue peaked at $422 in early November. The game maintained a healthy active user base, peaking at 235K in late October and closing the quarter with 93K.

War Robots Multiplayer Battles from MY.GAMES B.V. showed consistent weekly revenue, peaking at $471K in mid-December. Downloads fluctuated, with a high of 103K in early November and ending the quarter with 70K. Active users saw a peak of 510K in early November, followed by a decline to 434K by the end of December.

Clash of Robot: Wild Racing by CloudView Entertainment had variable weekly downloads, peaking at 83K in mid-December and ending with 40K. Weekly revenue was modest, with a peak of $97 in mid-December. Active users showed an upward trend, peaking at 103K in mid-December before settling at 88K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022